Original text stays. See every classic as you read it.

ImaRead · Illustrated Story
爱丽丝爬过镜子,落入一张活的国际象棋棋盘。她必须从兵卒走到第八格,才能加冕为王后。但在这逻辑倒错的镜中王国,最危险的棋局是:梦是谁的梦,自己又是谁的影子?
An egg sits on a wall, giving a seven-and-a-half-year-old girl a lecture on the philosophy of language: the moment he opens his mouth, he tells her a word means exactly what he chooses it to mean, neither more nor less. Outside, Victorian snow is falling; inside, the fire is going strong. From this moment on, the entire second half of the book you are holding is redefined.
Through the Looking-Glass, and What Alice Found There first appeared in London on the eve of Christmas 1871, written by Lewis Carroll, a pen name; the real author was Charles Lutwidge Dodgson, a mathematics lecturer at Christ Church, Oxford, who taught boys by day and invented stories for a colleague's small daughter by night. It stands as an independent sequel to Alice's Adventures in Wonderland, the sensation of six years earlier, but it is no simple continuation: the first book fell down a rabbit hole into a kingdom of cards, this one climbs through a looking-glass into a kingdom of chess. Together the two books are the twin load-bearing beams of English nonsense literature.
In this book Carroll attempted something almost no one in literary history has dared to repeat: he built the entire structure of the novel on a real, replayable chess endgame. A diagram is printed at the front, each chapter corresponds to a move on the board, and the game itself becomes a metaphor for growing up, a pawn's steady march to queen.
The heroine is still Alice, seven and a half, curious, polite, and argumentative. The only companion who goes through the glass with her is a small black kitten named Kitty, who returns to her arms later in another guise. The countryside on the other side of the mirror is neatly ruled into squares by hedges and streams: it is a chessboard. Alice is a White pawn, starting on the second square, and if she can make her way all the way to the eighth she will be crowned a queen. The Red Queen is the game's strict narrator, all rules and rapid-fire speech, and the first thing she tells Alice is that the physics here run backward: you have to run as fast as you can just to stay in the same place.
The White Queen is kindly but hopelessly scatterbrained, one moment mid-sentence and the next a knitting sheep in a shop, and she even describes a memory running backward, screaming and bleeding before the pin ever pricks her. The Red King sleeps through nearly the whole book, snoring next door, and that sleep is the hinge the novel's final riddle turns on. Wandering this land are the round, twinned brothers Tweedledum and Tweedledee, a personified egg named Humpty Dumpty perched on his wall, a clumsy, good-hearted White Knight, and a Lion and a Unicorn locked in an endless fight over a crown. Every one of them exists only to move Alice from the second square to the eighth.
It opens on a snowy November night. Alice is sitting by the fire with Kitty in her lap when it occurs to her to climb through the looking-glass above the mantel. On the other side is another parlor, its furniture reversed left to right, its fire burning upward, its books printed back to front. She plays there for a while first, and outside it is snowing, and inside it is snowing too, except the snow inside is one she can see and touch.

I wonder if the snow loves the trees and fields, that it kisses them so gently?
我忍不住想,雪是不是很爱那些树和田野呀,才这么温柔地吻着它们?
原文金句·第1章·镜中屋
She steps out of the mirrored house into a countryside ruled into a chessboard, where the Red Queen tells her flatly: here you must run as fast as you can just to stay in place. Only now does Alice understand that she is a White pawn just moved to the second square, with six moves still ahead to the eighth, each square bringing a new scene and a new cast.
First comes a strange train, its carriage crowded with talking animals and objects, its ticket inspector cut out of newspaper, its rules a muddle. The train leaps the third square in a single move and tips her out into a wood.
Standing in the wood are Tweedledum and Tweedledee, two identical round little men in schoolboy collars, arm in arm and already quarreling over who owns a broken rattle. They are about to duel when a monstrous crow no one has ever actually seen swoops out of the sky, and both of them bolt for cover. Before parting they take turns reciting a long poem to Alice, The Walrus and the Carpenter, in which the Walrus invites the Carpenter for a walk and the two of them talk an entire beach of oysters into following them, then eat every last one and stroll off wiping their mouths. Buried in that poem is the dark underside of a moral fable: the gentle grown-up may just be the fatter of two con men.

Alice laid her hand upon his arm, and said in a soothing tone, "You needn't be so angry about an old rattle."
爱丽丝把手轻轻搭在他胳膊上,柔声说:'不过是一只破旧的拨浪鼓,何必气成这样呢。'
原文金句·第4章·叮当兄弟
Further on she meets the scatterbrained White Queen again, who once turned, mid-sentence, into a knitting sheep in a little shop, then the egg perched on the high wall. The moment he sees Alice, Humpty Dumpty puts on his most scholarly air and walks her line by line through another nonsense poem, Jabberwocky, a poem stuffed with words English never had before, brillig, slithy, toves, cracking each one open with total confidence. When he finishes, he delivers the line twentieth-century philosophers of language would quote for a hundred years afterward: a word means just what he chooses it to mean, neither more nor less. It is an egg, by a nineteenth-century fireside, preaching an early draft of Wittgenstein to a seven-and-a-half-year-old girl.

Humpty Dumpty said after a long silence, looking away from Alice as he spoke, "to be called an egg-Very!"
矮胖子沉默了半晌,眼也不看爱丽丝,开口道:'被人叫作蛋——可真够呛!'
原文金句·第6章·矮胖子
As the game moves into its later stages the path narrows, and her companion becomes a clumsy White Knight. He keeps falling off his horse, picking himself up, dusting himself off, and carrying on, showing her along the way the odd contraptions he has invented: a saddlebag for biscuits, a dish that flips over to serve as a boat, a spring device meant to keep his jaw from dislocating while he rides. Every one of them is charming and useless, every one of them clumsy in an endearing way. Before he leaves he sings her a song, off-key, but meant. The first time I reached that page I stopped short too: hidden in the middle of this absurd chessboard is a character this tender. It is the page most readers skim past, and the one they least should.

"Well, just then I was inventing a new way of getting over a gate-would you like to hear it?"
'哎呀,就在刚才,我发明了一个翻过大门的新办法——你想听听吗?'
原文金句·第8章·白骑士的发明
Alice crosses the last stream and steps onto the eighth square, and a crown drops onto her head out of nowhere. She has been crowned a queen. What follows is a mad banquet hosted jointly by the Red Queen and the White Queen: the two of them pull her from either side, pouring contradictory rules of court etiquette into her ears in turn, the soup arrives too hot, the roast leg of mutton is served to the wrong place, guests everywhere are grabbing each other's food, the knives and forks dance on their own, the candles grow taller by themselves. Alice can take no more and reaches out to seize the Red Queen, and what her hand closes on is Kitty, the small black kitten she carried up from the fireside.
She opens her eyes and is back by the fireside, Kitty licking a paw in her lap. She asks herself, and asks us too, who dreamed all of this? Was it her, or was it the Red King, snoring from the first page to the last? If he is the one who is awake, then what were the looking-glass, the chessboard, Tweedledum and Tweedledee, Humpty Dumpty, and the White Knight? Carroll leaves that question exactly where he found it, on the last page, unanswered.

The single formal principle governing the looking-glass world is reversal: you must run to stay still, you bleed and scream before the pin ever pricks you, the print runs backward, even memory plays in reverse. These reversals are not scattered jokes; they are the grammar of the whole book. Carroll wants us to notice something: what we call common sense is only a sense of direction everyone has agreed to run in.
One layer deeper is language itself. Humpty Dumpty's speech on the meaning of words has been quoted again and again by later analytic philosophers as the liveliest child's-eye version of semantic subjectivism on record. Add Jabberwocky, built half out of invented words, among them chortle, a word that later actually entered the Oxford English Dictionary, and Carroll is telling you something plainly: language is dead until someone picks it up, and its owners are only ever temporary.
The book's power lies less in its absurdity than in this: an entire game of chess forms the spine of the novel, and the structure itself narrates a story about growing up.
A guide like this one gives you the map; the text is the land. Three places specifically only the original can give you. First, the passage where Humpty Dumpty takes Jabberwocky apart line by line, growing more pompous and more entertaining with every line, a rhythm that cannot survive being retold. Second, the song the White Knight sings as he says goodbye, off-key, stumbling, sung with total seriousness; any paraphrase sands off exactly the childlike quality that makes it work. Third, the unresolved question of whose dream this was, which Carroll handles with real restraint, in just a few sentences that flip the entire book's point of view. That flip only actually happens when you reach the page yourself.
Before the guide was written, this book got a visual foundation — every illustration you just read grew out of it.



